Archive for the Category Hackathon

 
 

iOSDevCamp 2014 Winners!

Best Open Source App == Amulet

Amulet is a check-in and self-service payment system for coworking spaces, gyms, and events. Customers press an “amulet” (an RFID tag) and the iPad-based kiosk greets them. Amulet Kiosk displays upsells and accepts payments using a stored PayPal profile or credit card (using the optical credit card reader). Amulet was completely developed at iOSDevCamp 2014 by Team MCSAW (making cool stuff all weekend): Gil Zamfirescu, Anca Mosoiu, J.D. Zamfirescu,  and Jeff Jouppi.

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Best Educational App == Bullywatch

Bullywatch is a watch that will help stop bullying in school. When being bullied in school the kid will press a button, it will turn orange and that expresses emotions to the bully of the kid feeling bullied. Most of the times bullies will back off. If they do not, the kid will press the watch for 4 seconds and the watch will turn red and send a text message to school staff with the name and location alerting teachers. Bullywatch was developed entirely at iOSDevCamp by Yash Narayan.

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Most Retro App == Click Wheel Keyboard

Adam Bell and Ron Nicholson brought the wondrous iPod classic click wheel to iOS 8 as a click wheel keyboard! It is a single button keyboard without the headaches of autocorrect or just too many buttons to press that can contain every !

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Tastiest App == Cookie Cutter Cutter

This iPad app created by the trio Elizabeth Salazar, Andrew Pouliot, and Cat Casuat allows users to visually create custom cookie cutters which can then be exported to a 3D printer and printed automatically.

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Coolest App == Donny

Sponsored by TapSense

Donny is an exploration in human-computer interaction using the sensor input, triggers, and visualization capabilities of the iPhone. Interactions include facial recognition, poking, tickling, swaying, shaking, and more. Ultimately, our devices could expand via hardware to include “bodies” that roam around interacting with the physical world. Applications of this technology include the exploration of delightful human-computer interactions, teaching aides for young children, and emotional coaching for those children and individuals affected by autism.

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Geekiest App == KickAssinator3000

Every line of code and every solder point was done at iOSDevCamp2014. KissAssinator3000 turns any ordinary human into a superhero (like its creators Kerstin Karu, Mark Chen, Michael Wang, John Chen)!

The array of super powers include: Full Hand Gesture Control (Flex Sensors); Claw (activate lights); Fist (activate fans); Finger Point (activate lasers); Trigger (shoot, pew pew); Night Vision (IR camera over IP); Voice Recognition and Control (Google Voice Recognition, SIRI Output); Super Intelligence (CAMFind image recognition and search); Flight (fans now, but to be replaced with jet propulsion); Spidey Sense (Motion Sensor on the back + vibration on the neck); Magnetic Field Sensing (Hall + vibration on finger tips); HUD and Control Center (iPhone App) and Super Hero Costume.

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Best HomeKit App == HomeKitDemo

The super duo of Blossom Woo and Neil Schreiber hacked to configure an Accessory Data Base with a hard coded mock home that had a couple of rooms. When coupled with HomeKit simulator (HKS) we were able to “discover” the devices that were created in the HKS and assign them to our home and associate them with a specific room. Then we were able to use the app to control one of the accessories (e.g. toggle a garage door open and closed).

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Most Dystopian == Infection

Mike Beyrodt and Chris Griffith built this proximity based apocalypse survival game driven by real world interactions between users. It was built entirely at iOSDevCamp and created without developers on a PC.

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Best Mobility == Shakedown

Battle your friends Tug of War style by shaking your iPhone!! Whoever shakes the hardest wins!! This app was built 100% at iOS DevCamp by JJ Tang, Shady Elyaski, and Nick Hool.

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Best Beast App == Something Fishy

Something Fishy was built by Daniel DeCovnick and Zac Bowling entirely at iOS Dev Camp. It uses computer vision to track a goldfish as it plays Game Boy games (namely Pokémon Crystal) and, separately, tracks from above to play soccer.

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Best Cocos 2d Game == Pirate’s Peril

Sponsored by Apportable

Daniel Richards created this simple, fun, high seas adventure game, written using SpriteBuilder, and built completely at iOSDevCamp 2014.

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Most Useless App == The Button

The Bro!!! team made up of Max Weisel, Parteek Saran, and Nick Hool made The Button entirely at iOSDevCamp2014. The Button is a single button app that attempts to do many things. Everything from finding food to communicating with friends to saving the world.

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Best App for Good == We Vote 

We Vote is a volunteer-driven, non-partisan, open-source, transparent movement. Our native iOS App gives you, your network, and millions of other voters more confidence to walk into a polling place on Election Day with only a smartphone, empowered to make voting decisions based on the thinking of the best and brightest minds in your personal network and the organizations you trust. The biggest team of iOSDevCamp 2014 included Nathan Stankowski, Sean McMahon, Scott Wasserman, Dale John McGrew, Chris Griffith and Dan Ancona.

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Best Family App == Embracelet

Hug a loved one from far away. This wearable app was built entirely at iOSDevCamp 2014 by Marc Roth and Nancy Giordano. The one touch application let’s you turn on a light or vibrate a ring, bracelet or any physical action of love on or near someone close to you no matter far away life may take you.

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Most Integrated App == The Connected LittleLibrary Project

There are currently individuals who put little libraries of their favorite literature in front of their homes.

Our vision is to modernize the lending process where there is an IoT savvy (using sensor, devices, and cloud platforms). The Little Library appliance will allow individuals to share their books and stories to create communities. We are using Gimbal (beacon), Electric Imp (wifi connectivity), and Bean — and of course it is solar powered. Imagine, walking up to one of these IoT Community Little Libraries and you scan the QR code on the front to download the app, login with Facebook and then check out a book, leave a book, share a book or donate a book.

The trio of Alan Nuchnoi, Dan Zeitman, and Param Singh built this entire hack, included the 3D models, the server code, and the IOS app 100% during iOSDevCamp.

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Best UX/UI App == GasCap

Sponsored by Artisan

This app made entirely at iOSDevCamp 2014 by Curtiss Pope helps rental car customers calculate precise gas amounts to re-fill their rental cars to the correct level.

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The Unicorn == Mitto

Mitto is a mobile app where users can use beacons to broadcast messages like those posts commonly found on eBay or Craigslist. A user can load a message onto the beacon and when it gets in range of another phone with the app, other users will see the message in the application and it will get saved. An example of this would be a user who has an apartment for rent. When other people who are looking for apartments (they specify a filtering tag) with the app walk by the apartment, where the beacon is located, they will get the “For Rent” message since they have the tag. This app was built entirely at iOSDevCamp 2014 by Shana Azria, Maroun Abi Ramia, Shikhar Mohan, Marlena Morshead, and Quintin Leong.

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Best Developer Tool == Where is Jen?

Want to find out where Jen or anyone else that has been set up with a Gimbal tag is located?  Use this app.  Scott Wasserman built this entirely at iOSDevCamp 2014. He figured out a smoothing algorithm for the BT LE beacon signal to be able to tell if you are getting closer or further away from the beacon and whether you are too far away for a reliable signal.

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Best Payment App == PayPal Cafe

Sponsored by Paypal

A POS app that marries the power of the PayPal SDK and the Gimbal SDK.  A user registered with Gimbal that has their tag on them shows up as being in the cafe in the app with picture, name, last purchase item and whether their tag is associated with a paypal account.   The user may make a purchase with Paypal or choose to associate their tag with a PayPal preauthorization.  There’s a screen with the items for sale and a one click process to authorize if the user already has an associated Paypal account.   The app locally stores the tag id and the auth code from paypal to make that happen.  Built by Scott Wasserman entirely at iOSDevCamp2014.

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Best Game App == Scavengr

Scavengr was made enitrely at iOSDevCamp 2014 by Onno Kluyt, Giovanni Rogano, Byron Warner, Klein Lieu, Benjamin Ho, and Richard Chin. This is a variation of the scavenger hunt game. The players search a dedicated space with their iPhones trying to find the treasures which are represented by iBeacons (range ~30m). The color of their iPhone screen changes to indicate proximity to the next beacon, which has to be found in a particular order. When an iBeacon is found, the player acquires power-ups.   The first player to find all ibeacons in order wins.

The devices communicate via a mesh network, so they’re easily discoverable just by opening the app.  There’s no requirement to be on the same WIFI network with signal restrictions.  As long as a device can connect another in the mesh network, they’ll be able to send/receive data between all nodes.

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Best Young Developer == Topple

Topple is a strategy Lego-like game where you can select blocks and build a structure. After building your structure you test it’s strength by shaking the device and you get points if the structure does not topple. Neha Jamthe built this entire app at iOSDevCamp2014.

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Best Young Developer == Raycaster

A 3D game where you move around a creepy maze, built from the ground up. This app was built partially at iOSDevCamp 2014 by Isaac Dudney and Bill Dudney.

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Best HealthKit == PopMeds

Alerts users to take their meds and shares compliance with their health advocate. George Lai made this app partially at iOSDevCamp 2014.

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Best iOS8 == Native

An iOS extension to provide machine translation and the ability to “ask a native” if machine translation isn’t sufficient. Mac Alnakari and Cory Kilger made this app partially at iOSDevCamp 2014.

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Best Young Female Developer == Buy Together

This app provides a platform that allows you to connecting with your Facebook friends to buy gifts, deals and share expenses together. It integrates Venmo to make payment experience with your friends easy, simple and social. Built entirely at iOSDevCamp 2014 by Min Hu, Zeng Wang, Yue Bai, and Lan Hu.

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Demo Sacrifice == Super Connector Watch

The legendary Demo Sacrifice was made by Eric Oesterle. The goal was for it to be a tookit that would work on the Pebble watch, Samsung watch, and potentially a future Apple watch.  Unfortunately, when the largest earthquake to hit the bay area in 25 years forced him to head home to take care of the damage before he was able to demo.

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Best Hardware == TypeA Go Mount

Co-sponsored by: Type A Machines & Capital One

Austin Cooley and Ben Morse decided to try creating a tool for iOS developers that they would use themselves, while also fully utilizing the TypeA 3D printer. Neither of them had ever created a 3D model for printing before, but both of them learned CAD in Blender to make it happen.

This sturdy mount hooks onto your laptop screen and holds your iPhone. Test on your device just as easily as the simulator! You can use it on the bus, or in the coffee shop. Also serves as a great dock for your phone at home. It features:

- Secure fastening via your lightning cable

- Supports your headphone jack

- Supports both landscape and portrait testing

- Beautiful design that hides your cables

- Slim, single piece design

- Supports mounting on the side OR the top for different viewing angles and cable lengths

Prize Sponsors

iOSDevCamp 2014 Announcement

iOSDevCamp 2014: Hacking Hardware & Software

Who: 500 developers, designers, entrepreneurs, and testers
What: 3-day hackathon for iOS and related applications
When: August 22-24 2014 (Friday evening through Sunday)
Where: eBay Campus, San Jose, CA

iOSDevCamp 2013 Group Photo

Why: You can’t miss this year’s event! It is set to be the most vibrant hackathon ever thanks to three emerging forces that we refer to as the ABC’s: Atoms, Bits and Collaborators (see below).

How: Reasonable ticket prices to be offset by sponsor contributions.

This event has catalyzed the launch of award winning startups (like Getaround and Foodspotting), the formation of founder dream teams (Square), and the building of a talented and collaborative community of developers. With the help of iOS 8, the biggest Apple developer release ever, this eighth annual iOS Dev Camp is set to be take a giant leap forward into the realm where hardware overlaps with software in domains like Wearables and the larger Internet of Things.

A = Atoms
The convergence of big data, mobiles, sensors, connected devices, alternate currencies, API’s and robotics (include Apple’s new HealthKit and HomeKit initiatives) are happening right now. For a decade, the promise of an “Internet of Things” has been just over the horizon. Not anymore. We are no longer at the starting line — today, we are at the scaling line! This year, developers will be invited to build on connected devices in addition to the pure software offerings that have been focused on in the past.

B = Bits
Apple just announced new and improved capabilities and functionalities in their latest iOS release (iOS8) that will create entirely new types of applications and even industries.

C = Collaborators
The collaborative culture of contribution, sharing and openness that exists at this event has been celebrated widely and is the primary reason that we have managed to foster the formation and launch of companies worth billions of dollars over the last 8 years.

Out-of-town guests are welcome to join our inclusive event. Though projects will include both solo and team efforts, we encourage attendees to build teams of diverse expertise — business ideas, marketing, design, testing, coding, and back-end development. All attendees should be prepared to participate in the development of a project during the event. Scholarships are available to encourage diversity, and mentors are available.

“It’s one of the most pure and original hackathons. People come from all around and really just hack on something, meet new people . . . cherish the relationships that they create here . . . and go out to create huge companies. The developers we’ve met at iOSDevCamp are among the best in the world. Some of them have gone on to join our team. We’re excited to be supporting the event again this year. . . . iOSDevCamp is the best.”

Zac Bowling, Apportable engineer
has attended 106 hackathons
iOSDevCamp sponsor/participant

The event will feature:

– Meetup on Friday with Refreshments
– Catered Breakfast, Lunch, and Dinner (Saturday and Sunday)
– Open Mic for Questions
Simultaneous Events Worldwide
– Participant-led Ad Hoc Sessions
– Saturday Night Gaming
– Hackathon Contest with Prizes
– Everyone Leaves with Something

iOSDevCamp is a not-for-profit event; all revenues will go toward the production of the most vibrant hackathon on earth!

We are currently seeking:

Your Registration
Cash Sponsors
Hackathon Prize Donations

To get involved with the above, please email info@iosdevcamp.org.

Hack on!

The iOSDevCamp Organizing Team:
Dom Sagolla, Christopher Allen, Jennifer HolmesJarod Holtz, Matthew Schutte, and Paul Blair

iOSDevCamp 2013 Winners

From hundreds of participants, we had 56 demos, and produced 23 winners! Here they are, the champions of iOSDevCamp 2013:

Best Open Source – DoodleKit

Sponsored by Chaotic Moon Studios

DoodleKit is an Open Source developer library that manages up to four users drawings on a single canvas, allowing doodlers to create and share content across their devices. DoodleKit was completely developed at iOSDevCamp 2013 by Dave Shanley, Alex Belliotti, Ben Cullen-Kerney, Chris Hellmuth, Ryan Crosby, Robert Corlett, and Kevin Steigerwald.

Along with the library kit, they’ve included an example app, Doodle Party. Where 4 players connect via GameCenter and are given a 15-45 seconds to draw a missing piece of a quadrant. Each quadrant is being drawn by a different user. At the end, their collaborative image is revealed. Technologies employed in this demo include Game Center, peer-to-peer networking, and Core Graphics.

Coolest App – The Claw

Sponsored by Apportable

This Open Source game employs multiple accessibility options to control a real robotic arm: voice input, face detection and mind control. The Claw was built by Mark Chen, Michael Wang, Stacie Hibino, Jun Chen, Powen Ko, and Shawn Jackson completely during iOSDevCamp 2013 using vitapoly‘s Objective C / Unity framework.

Best Remote – GM DashBoard

Sponsored by Developer.GM.com

GM DashBoard subtly displays information about user’s cars, and was built completely during the weekend by Adam Levy, Yue Bai, and Joey Richardson.

Best In-car – Fleet

Sponsored by Developer.GM.com

An Open Source GM-powered app which manages a fleet of GM vehicles optimizing for lowest travel time to work sites, Fleet was built completely during the weekend by Ben Morse, and David Sykora.

Best Entrepreneur – Hunger No More

Extra food is going to waste by bakeries, grocery stores, and restaurants — food needed by many people. Hunger No More bridges the gap between organizations with wasted food, and people who need more food.

Organizations in need can request food, while stores and those with extra goods can post their food and / or monetary donations. Similarly, service organizations can coordinate pickup of donated goods, while donators can fulfill the requests of service organizations in an organized list or map view.

This Open Source app was developed entirely over the weekend by Krithika Yetchina, John Luttig, and Nathan Pabrai.

Best Design – Social Video

This app is more meaningful way to share the videos you love and discover new movies and TV shows. Social video was developed completely over the weekend by Brinda Mehta, Karriem, and Kris Swanson.

Best Use of StackMob – BearWhere

BearWhere invites your teddy bear surrogate to record life’s precious moments of clarity through checkins, photos, thoughts and feelings to increase mindfulness and share secret adventures. This Open Source app was developed entirely over the weekend by Martin Gregory and Cindy Pavlinac.

Best Use of PhotoEffects – AlterMe

Sponsored by RadiumOne

AlterMe, developed by Abey Mullassery, allows you to change your look with dozens of face cutouts, into a rock star, clown, or a pregnant woman. Add a caption and post it to Facebook or Twitter. Manually edit the alignment to custom fit each face, load your friend’s Facebook profile photo to alter the looks, and use PhotoEffects to add Caption, Border, and Filters.

Best Use of Push.io – Itinerary

Visualize complicated travel itineraries as beautiful timelines, showing you and your friends when you will be where. Itinerary was developed over the weekend by Joost Kemink.

Best New Developer – Living Story

Developed by first-time attendees Elizabeth Higham, Sophia Comins, Polina Naydenova, and Jim Preston, this Facebook app reaches out in unknown directions using vines and picture collages and drawing by contacting friends and family to contribute.

Best Web App – iUI

The iUI Open Source Web Framework is the original iPhone Mobile Web Framework — created at the first iOSDevCamp.

At this year’s iOSDevCamp Sean Gilligan and Mixe Xu mikhail have created a new iOS7-style theme and integrated with the Angular.js MVC Framework from Google. Now you can create feauture-rich mobile apps using the Model View Controller pattern using iUI. See also: angularjs.org.

Best iOS7 App – PayScoop

Developed entirely over the weekend by Vj Anma, Heggy Castaneda, Kendall Chuang, Abey Mullassery, Vivien Park, and Matt Wong, PayScoop enables payments using AirDrop.

AirDrop (on iOS) / Wifi Direct (on Android) can potentially serve as an alternative to NFC to enable mobile payments.

Most Retro – iPunch

Who said you can’t program on an iPad? With iPunch you can. In Fortran. Developed entirely over the weekend and open sourced by Ronald Mannak, iPunch will create punched cards from your Fortran code.

Best Developer Tool – Feedback

Developed entirely over the weekend by Scott Tran and Fan Lin, this Open Source library to make giving Feedback easy.

Best Social App – Or Whatever

This Open Source iPhone app allows you to match up your Facebook friends suggestions for an activity. “Or Whatever” was developed over the weekend by Daniel Richards, Jon Richards, and Gwen Richards.

Best Hardware API – CareGiver

Many of us have family members that require health care providers and care givers to assist them in engaging in a higher quality level of life. In particular, those family members with Alzheimer’s, dementia, autism and/or children utilize services where it can be challenging to manage costs and ensure a high degree of care. The initial use case came from the people receiving care need assistance remembering names and lists of things related to a specific care giver or family member. Another use case that inspired this app: A care giver billed for several hours of work after a 10 minute visit blamed the person receiving care for “not remembering a longer visit.”

This application allows the family’s primary care givers to monitor and supervise home health care and other service providers that interact with their loved one in need. It increases the accountability of the care giver by utilizing facial recognition to verify the presence of the individual during their expected hours of service. An iPhone is motor controlled to auto-track and identify all individuals that enter the view. Once identified, a list of tasks or notes relating to the person will appear on the family member’s screen. Individuals that are not recognized will have their image uploaded to Sensr.net and a notification will be sent to the family’s primary care givers.

The prototype application developed here at iOSDevCamp 2013 is focused on demonstrating two key features. A Galileo motorized base is being utilized to follow faces that are detected. Additionally, the Galileo device can be controlled remotely using another iOS device. A full suite of modules is planned for handling the needs of managing appointments, prescriptions, health & vital sign logging, patient education and emergency situations.

CareGiver was developed completely over the weekend by Dan Zeitman and Mark Hall.

Most Paranoid – CameraShy

This is an Open Source app by Daniel DeCovnick for sharing encrypted photos, an increasingly pressing need. Keep your photos private from the NSA and others who might want to snoop on your thousand words. Includes photo filters from RadiumOne, so even your silly photos can be shared privately along with your sensitive ones. No personally identifying information is sent to us unless you choose to purchase R1 filters, and the storage system is anonymous.

CameraShy uses AES256 encryption, and never saves the taken photos to your device. You choose how to get the URL to your friends. App code is open-source so you can verify we’re not doing anything shady (except its AWS keys, you can’t have those).

Most Educational – Educrest

Educrest is a creative commons-licensed interactive learning tool that inspires young kids to learn computer science. Our application offers users a customized learning experience, changing the difficulty of its lessons based on its user’s age.

Educrest is specifically designed to provide younger kids with intuitive, interactive computer science lessons. Developed completely over the weekend by Andrew Shen, Angie Wang, Gene Wang, Daniel Kim, Henry Zhang, Hugh Zhang, Maggie Wang, Wenli Bai, and Jian Zhang.

Demo Sacrifice – SelfFeed

Selfeed, (Selfie + Feed), is social selfie-sharing with a twist. This app allows users to take photos of themselves with the front-facing camera. After the photo is taken they can add effects to the photo thanks to Radium One’s Effects SDK, and share the photo to Facebook or Twitter.

SelfFeed utilizes Lambda Labs Face Recognition API to determine if and how much the user is smiling. In order to take a photo, the user must smile legitimately, meaning no frowns, or “duckfaces”.

This app failed to function as designed during the demo, but Yonatan Oren was persistent and kept his cool on stage, so the judges awarded him our special prize for brilliant failure.

Best Game – StingSong

This raucous and wacky game let’s you control a bee with vocal noises to have it visit target flowers. The crowd enjoyed this demo so much, it was given an extra full minute to demonstrate, using voices and sliding flutes.

AWARDED BEST IN SHOW

Well done Michael Hourigan and Lily Hourigan, a father-daughter team, and thanks to Apportable for sponsoring this category!

Game Runners-Up Galaxy Storm, BattleCross, GLSpiral, Hangman Challenge, MarsLander, and SplishSplash won free access to Apportable’s SDK.

Most Helpful – Shiu Ng

Every year, the organizers give out blue tickets to people who help others during the event. It can be be for any kind of assistance, especially for solving a problem. The tickets are given directly for work that is observed, or via recommendation from attendees.

This year, a volunteer from past events won Most Helpful with a total of 28 tickets. Shiu was awarded the Iron Man costume, as well as a Lightning-capable stereo speaker, and brand-new Apple Airport Extreme.

Second Most Helpful – Newton Chan

Another long-time volunteer was runner-up for Most Helpful. On site early, and working late, Newton with 25 tickets was awarded a brand-new Airport Extreme.

The organizers wish to thank all 56 constestants, and applaud the talent, bravery, and pure creativity of everyone who graced our stage this year! See our whole set of photos.

- The Organizers: Dom, Christopher, and Jennifer

2013 Broadcast

We’re delighted to have our friend Daniel Brusilovsky directing the video feed again this year:

Here are the broadcast hours, Pacific Time:

Friday July 12: 5-10pm
Saturday July 13: 10am-1pm
Sunday July 14: 2-6pm

See you then!

iOSDevCamp 2013 Announcement

iOSDevCamp 2013
July 12-14, 2013
Computer History Museum
Mountain View, California

We are pleased to announce iOSDevCamp 2013, the eighth not-for-profit iOS developer conference produced by the original iPhoneDevCamp all-volunteer team. What was originally called ‘iPhoneDevCamp’ was rebranded as ‘iOSDevCamp’ in 2010 to match Apple’s new naming convention. This is a combined iPhone and iPad event.

Register now!

We expect this to be the largest event yet, with over 500 attendees. Thank you to our lead sponsor, General Motors for securing our expanded facility for this event.

As a reminder, 100% of your registration fee goes to event costs. We are a not-for-profit all-volunteer group.

Event management for iOSDevCamp 2013 powered by Eventbrite.

NOTE: This is not a training event. iOSDevCamp is for existing iOS developers and designers to build and demo new iOS apps within 48 hours, over our three-day event.

Who: Developers, designers, entrepreneurs for iOS.

What: 3-day weekend event, in the format of past iPhoneDevCamp and iPadDevCamp.

When: July 12-14 (Friday through Sunday), 2013

Where: Computer History Museum, Mountain View, CA

Why: We love the developer community!

How: It will cost a small amount to attend, with additional event costs offset by sponsors.

The event is inspired by BarCamp, SuperHappyDevHouse, and MacHack, to develop Cocoa Touch and Web-based applications for Apple’s iOS. This follows the previous iPhoneDevCamp events held at Adobe Systems in San Francisco, July 2007 and August 2008, Yahoo! in 2009, and eBay since then:

Out-of-town guests are welcome. Attendees will include iOS developers, web developers, UI designers, entrepreneurs and testers, all working together over the weekend. Development projects will include both solo and team efforts. While some attendees will wish to work solo during the event, we encourage attendees to team up, based on expertise, to work in ad-hoc project development teams. All attendees should be prepared to work on a development project during the event.

Attendees will be able to:

  • Create new applications for iOS.
  • Migrate Mac OS X applications to iOS.
  • Test and optimize applications for iOS.

The event will feature:

  • Simultaneous Events Worldwide
  • Meetup Time on Friday with Refreshments
  • Catered Breakfast, Lunch, and Dinner on Saturday and Sunday
  • Open Mic for Questions
  • Ad Hoc Sessions by Participants
  • Late Saturday Gaming
  • Hackathon Contest
  • Everyone Leaves with Something

We are committed to staying not-for-profit; all charges will go toward the production of iOSDevCamp, and the organizers don’t make a cent. The organizers are Dom Sagolla and Christopher Allen. Our event planner is Jennifer Holmes. We are currently seeking:

To get involved with the above, please email DomChristopher, and Jennifer: info@iphonedevcamp.org.

We hope to see you there!