Archive for August 2008

 
 

Register your app on iusethis!

iusethis logoIn addition to Christopher Allen’s open source iPhone app tumblelog, the fine folks at iusethis (Arne and Marcus!) have opened up the iPhone section of iusethis for participants of iPhoneDevCamp (here’s the iPhone-friendly version).

Here’s how it works.

First, go register for a new account with iusethis (they support OpenID and you should too — even though you have to register the old fashioned way first… boo!).

Once you’ve got an account and your app is ready to be downloaded and tested by your fellow devcampers, you should add your app to iusethis and tag it with iphonedevcamp.

Important: in order for your app to be found, you must tag it with iphonedevcamp! That’s like the one rule, m’kay?

Once you’re done, your app should be listed on the . Top apps can be seen using this search.

We encourage all satellite iPhoneDevCamps to have their apps added to iusethis over the course of the weekend so that we can all keep track of the work being done literally around the globe!

Consider this listing as definitive as we’re going to get for now (given our experience with a wiki last year, we think this is a major process improvement!) — so definitely browse the listings and mark the apps you like most — and want to use!

Update: If your app is not yet listed in the App Store, select “Beta Appstore” and use a self-hosted download URL:

beta-appstore

(Thanks to Andrew Pouliot for the question).

We’re working on a way to indicate web-based applications as well.

Three-day Broadcast via Adobe Connect

Acrobat Connect Starting at 5pm today, there will be a live broadcast of the proceedings using Adobe Acrobat Connect:

http://my.adobe.acrobat.com/iphonedevcamp

Guest access is blocked during non-event hours, but please tune in for Introductions at 7pm tonight, the Keynote Forum at 930am tomorrow, our Sunday Keynote at 10am, and the Hackathon Contest starting at 2pm on Sunday.

More broadcast information on our Agenda.

Sunday Keynote on Next Generation Mobile Gaming

EA veteran Neil Young has created new gaming company called ng:moco:).  In addition to sponsoring our event, Neil has volunteered a new Keynote entitled “iPhone is greater than…”:

I’m going to touch on our sense that the iPhone is a discontinuous event in gaming and has the opportunity to radically reshape the landscape. I’ll spend some time talking about how large publishers view the mobile game space and what we think that the platform needs to fulfill it’s potential as the breakthrough games device that we think it is and also share some ideas of how to stimulate it.

We’re really excited to have Neil on stage from 10-11am on Sunday!  For more details, check our Agenda.

Open Source iPhoneDevCamp “red:green” App at App Store

I am pleased to announce that the first open source iPhoneDevCamp iPhone application is now available on the iTunes App Store. It is a very simple application, called “red:green”, which is described on our new apps.iPhoneDevCamp.org web site. It is based on a web app from last year’s iPhoneDevCamp.
red:green audience

I hope that this will be the first of many open source iPhone projects that will be available due to iPhoneDevCamp. If you have an iPhone application that you are submitting to the iTunes store under your own name, are planning to demonstrate it during the Hackathon Contest, and agree to make the source code available as open source as soon as your iPhone SDK agreement allows you to, we can add the information about your application at the apps.iphonedevcamp.org website.

In addition, we can assist you if you would like to have your application submitted to the AppStore under the iPhoneDevCamp “artist” name. Our purpose of this “artist” is to make experimental and open source iPhone applications available to the public that otherwise would not be released because the authors either are not able to participate in the iPhone Developer Program or have other reasons that they don’t wish to release the work under their own artist name.

For instance, in my case I didn’t want to release “red:green” under my professional iTunes App Store account because I didn’t want to dilute the brand I wish to establish for my commercial applications.

Here are the requirements if you wish to submit your iPhone application to be published under the “iPhoneDevCamp” artist name:

  • The iPhone application you submit to us should not be one that you plan to submit under your own iPhone App Store account.
  • You must agree to make the source code for your iPhone application available under an open source license as soon as Apple releases us to do so.
  • You must sign an agreement with me that allows me to submit it to the iTunes store under the iPhoneDevCamp account. This agreement in effect makes you a “contractor” so that we can both operate under the terms of the Apple’s iPhone SDK Agreement, and I will pay you US$1.00 for the work.

If you are interested, please contact me at ChristopherA@iPhoneDevCamp.org or see me during iPhoneDevCamp this weekend.

If I get any submissions this weekend during iPhoneDevCamp 2, I will send them the following week to the iTunes App Store as soon as I code review them.